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Building experiences people connect with.

Design leader with 15+ years of experience creating and delivering high-quality digital experiences across web, mobile, and enterprise platforms. Skilled at translating ambiguous, complex business problems into a clear design vision and actionable roadmaps. Trusted partner to product, engineering, and business leaders. Passionate about human-centered design and balancing customer needs with measurable business impact.

Core Skills

  • Design Leadership & Team Building
  • Design Strategy & Vision
  • Mentorship & Coaching
  • Cross Functional Collaboration
  • Stakeholder Management
  • Human Centered Design
  • Customer Research & Usability Testing
  • Data Informed Design
  • AI Assisted Design Workflows
  • AI Powered Product Design

Brands I've worked for

WayfairTD BankSportsnetCitytvFXCityNews680NewsBreakfast TelevisionCitylineChatelaineToday's ParentMaclean'sFlareCanadian BusinessMoneySenseLouLouKiss 92.5CHFI 98.1Jack 96.9ShomiOmniThe Biography ChannelOLN

01

Selected work

Feature No. 01

Unifying a national news network

CityNews and 680 News shared content but operated on separate, aging digital platforms. I led the design direction for a unified web and app experience that could scale across Rogers' news markets, improve mobile usability, and give editorial teams greater flexibility.

ROLE — Design Lead · TEAM — Design, editorial, and engineering · SCOPE — Web, app, and national rollout · FOCUS — Product strategy, information architecture, modular design, research, and usability testing

CityNews Most Watched Today video module with a featured aerial video and supporting stories
Fig. 1 — Reusable video module designed to support flexible editorial prioritization across screen sizes.

The challenge

The existing platforms created three connected problems:

  1. 01Content was managed across separate brand experiences.
  2. 02Editorial teams had limited flexibility when organizing and publishing stories.
  3. 03The experience was not optimized for mobile, despite approximately 80% of users accessing it from mobile devices.

The new platform needed to support multiple markets, content types, and editorial priorities without creating one-off experiences.

My role

I led the experience strategy and design direction from discovery through validation across four areas:

  1. Product foundation: Sitemap, information architecture, and mobile-first approach
  2. Core experiences: Homepage, article, video, and live radio journeys
  3. Design system: Modular content system, responsive web and app design, and digital style guide
  4. Validation and alignment: Tree testing, usability testing, and collaboration across editorial and engineering

Key decisions

  1. No. 1

    Design mobile-first, not mobile-adapted

    With approximately 80% of users coming from mobile, mobile became the baseline experience rather than a smaller version of the desktop site.

  2. No. 2

    Replace rigid templates with a modular system

    I used atomic design principles to create reusable cards and content modules. This gave editorial teams more flexibility to rearrange content while maintaining consistency across markets.

  3. No. 3

    Simplify and stabilize before adding features

    App Store and Google Play review analysis showed that most negative feedback related to performance and UX friction, while fewer than 3% related to missing features. This supported a strategy focused on improving stability and simplifying the core experience before expanding functionality.

Research & validation

I led two rounds of unmoderated usability testing with 15+ participants across homepage, article, video, and live radio journeys. The findings informed refinements to:

  1. Information architecture
  2. Navigation
  3. Content hierarchy
  4. Video and live-content behaviour
  5. Key interaction patterns

Outcome

2brands unified into one platform
80%of traffic already mobile — validated the mobile-first bet
61%of negative reviews traced to performance, not features

Leadership takeaway

“My role was to turn fragmented brands, content needs, and platform constraints into a clear product direction and scalable design system — not simply redesign the interface.”
Feature No. 02

Citytv: rebuilding trust, one star at a time

The Citytv app offered access to some of Rogers Media's most popular shows, but technical issues, playback friction, and low engagement had pushed its App Store rating to 1.5 stars. I led the redesign of the iOS and Android apps around the behaviour that mattered most: helping viewers quickly find, continue, and enjoy their favourite shows.

ROLE — Design Lead · TEAM — Product design and engineering · SCOPE — Full iOS and Android app redesign · FOCUS — Product strategy, research, information architecture, personalization, playback, and cross-device experience

Three Citytv app screens showing Continue Watching, a New Girl show page, and notification settings
Fig. 2 — Continue Watching, New Girl detail, and notification settings — actual app screens.

The challenge

Users valued Citytv's content but were not engaging with the app itself. Research revealed:

  1. 01Crashes and freezing
  2. 02No AirPlay support
  3. 03Heavy advertising during playback
  4. 04Difficulty finding relevant content
  5. 05Limited support for returning to unfinished shows
  6. 06An inconsistent experience across devices

The opportunity was to rebuild the app around the core viewing journey: finding something to watch and easily returning to shows already in progress.

My role

I shaped the product experience from research and discovery through high-fidelity design, leading the redesign across four areas:

  1. Research and opportunity definition: Analytics, market research, app-store review analysis, card sorting, and user surveys
  2. Experience strategy: Core viewing journeys, information architecture, and home-screen concept exploration
  3. Product direction: Personalization, notifications, and watch-list features
  4. Cross-device delivery: Experience design across devices and collaboration with engineering throughout the redesign

Key decisions

  1. No. 1

    Design around catching up, not just browsing

    The experience prioritized Continue Watching, My List, episode history, show pages, and direct access to playback. This shifted the app from a content catalogue toward a viewing companion.

  2. No. 2

    Personalize the home screen around viewing behaviour

    Instead of showing the same static carousel to everyone, the home screen surfaced content based on viewing behaviour and preferences. This made the experience more relevant and reduced the effort required to find a favourite show.

  3. No. 3

    Create one continuous experience across devices

    The redesign supported a more consistent experience across phone, tablet, web, and Apple TV, allowing viewers to start watching on one device and continue on another.

Research & validation

Before detailed wireframes, I combined:

  1. Market research
  2. Analytics review
  3. App Store feedback
  4. User surveys
  5. Card sorting
  6. Guerrilla testing
  7. Rapid prototyping

Four home-screen directions were explored and reviewed before the strongest concept was developed into a prototype, wireframes, and high-fidelity designs.

Outcome

+25%iOS usage increase
+14%Android usage increase
4.5★App Store rating, up from 1.5★

The app was also featured in Apple's Best New Apps category in 2018. The redesign helped reposition Citytv from a low-rated content extension into a more trusted and useful way for viewers to discover, resume, and watch their favourite shows.

Leadership takeaway

“I turned poor ratings, technical complaints, and fragmented viewing behaviour into a focused product strategy and guided a research-led redesign across iOS, Android, web, tablet, and TV.”
Feature No. 03

Sportsnet Now: one product, every screen

Sportsnet NOW is a subscription streaming product providing 24/7 access to live sports. The experience spanned multiple platforms, but each operated independently with different structures, content models, and interaction patterns. I led the design direction for a digital-first experience focused on live events, personalized content discovery, and consistency across screens.

ROLE — Design Lead · TEAM — Cross-functional product, design, and engineering teams · SCOPE — Web, mobile, TV apps, and connected devices · FOCUS — Product strategy, information architecture, design systems, personalization, and live-event experiences

Sportsnet Now desktop and mobile designs showing live and upcoming games, replays, and highlights
Fig. 3 — SN NOW homepage, desktop and mobile — actual design mockup
Sportsnet Now shown across a television, tablet, laptop, phone, game consoles, and Apple TV
Fig. 4 — One subscription product across TV, tablet, laptop, phone, and consoles

The challenge

The existing platform structure created several limitations:

  1. 01Each platform required separate updates and releases.
  2. 02Content was largely static.
  3. 03Merchandising could not easily adapt to user preferences, teams, leagues, or time of day.
  4. 04The experience varied significantly across web, mobile, and TV.
  5. 05The product mirrored linear television instead of being designed around digital sports behaviour.

The goal was to create a shared foundation that could support more relevant content, faster evolution, and future features such as interactive timelines, stats overlays, and multi-camera viewing.

My role

I helped define the product direction and design foundation for the replatforming effort, leading work across four areas:

  1. Strategy and alignment: Product vision, digital-first experience principles, and stakeholder alignment
  2. Architecture and systems: Cross-platform site architecture, reusable design patterns, and system foundations
  3. Experience design: Wireframes and visual design across web, mobile, TV, and connected devices
  4. Product concepts and validation: Personalization, content merchandising, sign-in, subscription, device activation, concept evaluation, and usability testing

Key decisions

  1. No. 1

    Design around live sports, not linear television

    The experience prioritized live and upcoming games, replays, highlights, leagues, teams, and fast access to current events. This created a product model designed for active sports viewing rather than passive channel browsing.

  2. No. 2

    Create one experience across every platform

    A shared information architecture and visual foundation connected web, mobile, TV, and connected devices. The platforms were not designed to be identical — they were designed around a consistent mental model adapted to each screen and viewing context.

  3. No. 3

    Make content dynamic and relevant

    The system was designed to support content merchandising based on favourite teams, favourite leagues, live and upcoming events, time of day, viewing behaviour, and content availability. This moved the experience beyond static content toward more relevant discovery.

Research & validation

One of the first feature explorations was an interactive timeline that helped viewers identify important moments during a game and return to them later. Testing showed that:

  1. Participants responded positively to the concept.
  2. Users quickly understood the value of revisiting key moments.
  3. Discoverability was the main challenge.
  4. Most participants found the feature only after prompting.

This finding influenced the interaction design and reinforced the need for stronger visual cues for advanced live-event features.

Outcome

3independent platforms unified into one system
1shared design system replacing 3 disconnected codebases

Leadership takeaway

“My role was to turn a fragmented, channel-based experience into a clear digital product direction — creating the structure, design foundation, and cross-platform principles needed to support the next generation of Sportsnet NOW.”
Feature No. 04

Building AI-assisted workflows for research

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02

About me

I'm a design leader who's spent the last 15+ years turning fragmented, underperforming digital products into experiences people actually want to use — across broadcast news, live sports streaming, entertainment, and now e-commerce.

My background is in media: I led design for some of Canada's biggest news, sports, and entertainment brands at Rogers, then moved into financial services at TD before joining Wayfair as a Senior Design Manager. Across every stop, the throughline has been the same — take a fragmented, technically constrained product, understand why users are actually struggling, and rebuild it as a coherent system a team can keep improving after I've moved on.

  1. 2023–PresentSenior Design Manager, Wayfair
  2. 2022–2023Design Lead, UX Design — Digital Customer Experience, TD Bank Group
  3. 2018–2022Experience Design Manager, Rogers Sports & Media
  4. 2011–2018Senior Product Designer, Rogers Sports & Media
  5. 2007–2011Managing Web Producer, Rogers Sports & Media